Posted: February 16th, 2009 | Tags: Hacking, Highlights, o2sms | 2 Comments »
I have moved the o2sms project to SourceForge. Hopefully this will diversify maintainence and ensure continued development should I drop off the planet :) If you want developer-level access, please contact me.
o2sms is a program to send SMS messages using the websites of Irish mobile operators.
Posted: January 13th, 2009 | Tags: iPhone, o2sms | 17 Comments »
Today, my first iPhone app was released to the App Store. Webtext, an SMS (text messaging) client for the the iPhone.
Like o2sms, it allows customers of o2 Ireland, Vodafone Ireland and Meteor Ireland to use their free “web text” allocation to send messages nationally (internationally in the case of o2). Unlike o2sms, this application supports many other providers (hence the move away from the name “o2sms”), so users in other countries can use their local provider’s web text allocation.
What’s more, Webtext supports actual proper bulk SMS providers, like Clickatell and VoipBuster. These providers expose an API, which is infinitely more robust than screen scraping. I bought a tenner’s credit on Clickatell and I’m using it to send international messages from Spain to Ireland. This reduces the cost from €0.60 to €0.03 per message, and all from the comfort of a familiar looking app. It even appears to come from my real number, so replies arrive as normal.
I’m aware of Vincent Coyne’s Eirtext. I think Webtext improves on his effort by providing a familiar interface and by supporting many more providers.
This app is free for the next while. Check out Webtext and let me know what you think (and leave some positive reviews in the App Store)!
Posted: November 27th, 2008 | Tags: o2sms | No Comments »
Version 3.32 has fixed meteor support.
Posted: November 20th, 2008 | Tags: Archived, o2sms | 8 Comments »
o2sms version 3.11 is out now. It works with o2’s new website.
The new o2 site is a beast. Using the network analyser of the indispensable Firebug, the page to send the web text alone takes over 30 seconds to finish rendering and makes an incredible 288 HTTP requests to completely load the page (I develop with the cache disabled). This is well above the 5 seconds generally recommended by usability experts.
Not only that, there’s no way to “stay logged in”, meaning to send another message later on that day involves logging in again and making the 4 or 5 clicks to get to the send message page, with each page taking an eternity to load.
Any web monkey can whip up a page with a few simple inputs that loads in 100ms. Surely o2’s bells and whistles shouldn’t add too long onto that.
Can we be blamed for using o2sms and other similar tools to avail of the free text messages we’re entitled to with our o2 contracts?
Posted: November 20th, 2008 | Tags: o2sms | No Comments »
Version 3.31 fixes a split message bug in yesterday’s release.